Breakdown of Film
Adding on to the previous post, after all the characters are introduced with their individual character card, music in the background will help set the tone and start to make it feel more intense and high stakes. As the game continues, the disequilibrium will happen, which will be a sudden interruption. Right now, I am undecided as to what the interruption will be, but having it narrowed down to 3 options will make it easier to decide when recording.
- Option 1: Someone can bang on something (Create a lot of noise, startling everyone who is playing the game). This won't cause panic but will lead people to look around to see what the noise means and why it happened.
- Option 2: Another Character is Introduced, the antagonist. They could enter the frame and start yelling or talking about how one of the characters owes them something (Could be Money or Some form of Assets).
- Option 3: Another Character is Introduced, the antagonist. After entering the frame, they decide to sit down and play the poker game. They then start to gamble a lot, and then, after a bit, they lose a lot of money. Being short-tempered, they do something which leads to the disequilibrium.
After one of these situations happens, the whole group will realize that something is about to occur, and they all collectively realize that what's about to happen is not good but bad. After this, it would then cut to something happening but would stop halfway as by that time, the 2 minutes for the Portfolio Project would most likely be up.
For the Credits, I will use a variety of techniques, mostly trying to find a way to incorporate the credits into already the Portfolio Opening so that time can be saved instead of having to show each individual credit on the screen, which could be used for something else, below an example.
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